Add +ONLYVISIBLEINMIRRORS and +INVISIBLEINMIRRORS actor flags. The former makes the actor only visible in reflections, while the latter makes the actor not cast reflections in mirrors.
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@ -205,6 +205,7 @@ void AActor::Serialize(FSerializer &arc)
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A("scale", Scale)
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A("renderstyle", RenderStyle)
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A("renderflags", renderflags)
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A("renderflags2", renderflags2)
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A("picnum", picnum)
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A("floorpic", floorpic)
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A("ceilingpic", ceilingpic)
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