Add +ONLYVISIBLEINMIRRORS and +INVISIBLEINMIRRORS actor flags. The former makes the actor only visible in reflections, while the latter makes the actor not cast reflections in mirrors.
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7 changed files with 41 additions and 0 deletions
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@ -368,6 +368,8 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF, ZDOOMTRANS, AActor, renderflags),
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DEFINE_FLAG(RF, CASTSPRITESHADOW, AActor, renderflags),
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DEFINE_FLAG(RF, NOSPRITESHADOW, AActor, renderflags),
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DEFINE_FLAG(RF2, INVISIBLEINMIRRORS, AActor, renderflags2),
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DEFINE_FLAG(RF2, ONLYVISIBLEINMIRRORS, AActor, renderflags2),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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