- GL adjustments for plane changes.
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12 changed files with 52 additions and 53 deletions
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@ -229,10 +229,10 @@ void Plane::Set(secplane_t &plane)
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{
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float a, b, c, d;
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a = FIXED2FLOAT(plane.a);
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b = FIXED2FLOAT(plane.b);
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c = FIXED2FLOAT(plane.c);
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d = FIXED2FLOAT(plane.d);
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a = (float)plane.fA();
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b = (float)plane.fB();
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c = (float)plane.fC();
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d = (float)plane.fD();
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m_normal.Set(a, c, b);
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//m_normal.Normalize(); the vector is already normalized
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