- hooked up graphical start screens with the in-game renderer.
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14 changed files with 74 additions and 64 deletions
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@ -368,7 +368,7 @@ FStartScreen* GetGameStartScreen(int max_progress)
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Printf("Error creating start screen: %s\n", err.what());
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// fall through to the generic startup screen
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}
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return CreateGenericStartScreen(max_progress);
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//return CreateGenericStartScreen(max_progress);
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}
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return nullptr;
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}
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