- hooked up graphical start screens with the in-game renderer.
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14 changed files with 74 additions and 64 deletions
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@ -393,8 +393,7 @@ FRenderer* SWRenderer;
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void R_Init ()
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{
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StartScreen->Progress();
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R_InitTranslationTables ();
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//R_InitTranslationTables ();
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R_SetViewSize (screenblocks);
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if (SWRenderer == NULL)
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