- first stage of uncoupling the file system from the engine.
This replaces several FStrings and TArrays with std::string and std::vector.
This commit is contained in:
parent
2524ea6b0e
commit
5a32f98bde
9 changed files with 150 additions and 110 deletions
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@ -181,7 +181,7 @@ bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
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// Check again to detect broken wads
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if (InfoTableOfs + NumLumps*sizeof(wadlump_t) > (unsigned)wadSize)
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{
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Printf(FSMessageLevel::Error, "%s: Bad directory offset.\n", FileName.GetChars());
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Printf(FSMessageLevel::Error, "%s: Bad directory offset.\n", FileName.c_str());
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return false;
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}
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}
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@ -201,10 +201,10 @@ bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
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// This requires explicit toggling for precisely the files that need it.
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#if 0
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Lumps[i].Compressed = !(gameinfo.flags & GI_SHAREWARE) && (n[0] & 0x80) == 0x80;
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n[0] &= ~0x80;
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#else
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Lumps[i].Compressed = false;
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#endif
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n[0] &= ~0x80;
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Lumps[i].LumpNameSetup(n);
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Lumps[i].Owner = this;
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@ -218,7 +218,7 @@ bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
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{
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if (Lumps[i].LumpSize != 0)
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{
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Printf(FSMessageLevel::Warning, "%s: Lump %s contains invalid positioning info and will be ignored\n", FileName.GetChars(), Lumps[i].getName());
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Printf(FSMessageLevel::Warning, "%s: Lump %s contains invalid positioning info and will be ignored\n", FileName.c_str(), Lumps[i].getName());
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Lumps[i].LumpNameSetup("");
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}
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Lumps[i].LumpSize = Lumps[i].Position = 0;
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@ -303,7 +303,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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{
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if (numendmarkers == 0) return; // no markers found
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), endmarker, startmarker);
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.c_str(), endmarker, startmarker);
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if (flathack)
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@ -317,7 +317,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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{
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// We can't add this to the flats namespace but
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// it needs to be flagged for the texture manager.
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Printf(FSMessageLevel::DebugNotify, "%s: Marking %s as potential flat\n", FileName.GetChars(), Lumps[ii].getName());
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Printf(FSMessageLevel::DebugNotify, "%s: Marking %s as potential flat\n", FileName.c_str(), Lumps[ii].getName());
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Lumps[ii].Flags |= LUMPF_MAYBEFLAT;
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}
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}
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@ -331,7 +331,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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int start, end;
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if (markers[i].markertype != 0)
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{
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), endmarker, startmarker);
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.c_str(), endmarker, startmarker);
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i++;
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continue;
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}
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@ -340,21 +340,21 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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// skip over subsequent x_START markers
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while (i < markers.Size() && markers[i].markertype == 0)
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{
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.GetChars(), startmarker);
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.c_str(), startmarker);
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i++;
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continue;
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}
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// same for x_END markers
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while (i < markers.Size()-1 && (markers[i].markertype == 1 && markers[i+1].markertype == 1))
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{
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.GetChars(), endmarker);
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.c_str(), endmarker);
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i++;
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continue;
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}
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// We found a starting marker but no end marker. Ignore this block.
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if (i >= markers.Size())
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{
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), startmarker, endmarker);
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.c_str(), startmarker, endmarker);
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end = NumLumps;
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}
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else
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@ -363,14 +363,14 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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}
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// we found a marked block
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Printf(FSMessageLevel::DebugNotify, "%s: Found %s block at (%d-%d)\n", FileName.GetChars(), startmarker, markers[start].index, end);
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Printf(FSMessageLevel::DebugNotify, "%s: Found %s block at (%d-%d)\n", FileName.c_str(), startmarker, markers[start].index, end);
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for(int j = markers[start].index + 1; j < end; j++)
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{
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if (Lumps[j].Namespace != ns_global)
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{
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if (!warned)
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{
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Printf(FSMessageLevel::Warning, "%s: Overlapping namespaces found (lump %d)\n", FileName.GetChars(), j);
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Printf(FSMessageLevel::Warning, "%s: Overlapping namespaces found (lump %d)\n", FileName.c_str(), j);
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}
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warned = true;
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}
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@ -380,7 +380,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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// ignore sprite lumps smaller than 8 bytes (the smallest possible)
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// in size -- this was used by some dmadds wads
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// as an 'empty' graphics resource
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Printf(FSMessageLevel::DebugWarn, "%s: Skipped empty sprite %s (lump %d)\n", FileName.GetChars(), Lumps[j].getName(), j);
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Printf(FSMessageLevel::DebugWarn, "%s: Skipped empty sprite %s (lump %d)\n", FileName.c_str(), Lumps[j].getName(), j);
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}
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else
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{
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@ -450,7 +450,7 @@ void FWadFile::SkinHack (FileSystemMessageFunc Printf)
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}
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if (skinned && hasmap)
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{
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Printf(FSMessageLevel::Attention, "%s: The maps will not be loaded because it has a skin.\n", FileName.GetChars());
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Printf(FSMessageLevel::Attention, "%s: The maps will not be loaded because it has a skin.\n", FileName.c_str());
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Printf(FSMessageLevel::Attention, "You should remove the skin from the wad to play these maps.\n");
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}
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}
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