- float stuff in g_raven.
- fixed some problems in previous commits.
This commit is contained in:
parent
f3d6ca04fc
commit
5a4b974187
4 changed files with 37 additions and 43 deletions
|
|
@ -1401,7 +1401,7 @@ void FParser::SF_PointToAngle(void)
|
|||
double x2 = floatvalue(t_argv[2]);
|
||||
double y2 = floatvalue(t_argv[3]);
|
||||
|
||||
t_return.setDouble(DVector2(x2 - x1, y2 - y1).Angle().BAMs);
|
||||
t_return.setDouble(DVector2(x2 - x1, y2 - y1).Angle().Normalized360().Degrees);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue