- Added Gez's actor replacement per skill submission.
SVN r1681 (trunk)
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parent
590eb5cb76
commit
5a80938b11
5 changed files with 103 additions and 9 deletions
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@ -70,6 +70,8 @@ void FMapInfoParser::ParseSkill ()
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skill.MustConfirm = false;
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skill.Shortcut = 0;
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skill.TextColor = "";
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skill.Replace.Clear();
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skill.Replaced.Clear();
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sc.MustGetString();
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skill.Name = sc.String;
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@ -159,6 +161,17 @@ void FMapInfoParser::ParseSkill ()
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sc.MustGetNumber ();
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skill.ACSReturn = sc.Number;
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}
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else if (sc.Compare("ReplaceActor"))
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{
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ParseAssign();
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sc.MustGetString();
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FName replaced = sc.String;
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ParseComma();
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sc.MustGetString();
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FName replacer = sc.String;
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skill.SetReplacement(replaced, replacer);
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skill.SetReplacedBy(replacer, replaced);
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}
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else if (sc.Compare("Name"))
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{
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ParseAssign();
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@ -338,6 +351,8 @@ FSkillInfo &FSkillInfo::operator=(const FSkillInfo &other)
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MustConfirmText = other.MustConfirmText;
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Shortcut = other.Shortcut;
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TextColor = other.TextColor;
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Replace = other.Replace;
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Replaced = other.Replaced;
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return *this;
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}
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@ -363,3 +378,48 @@ int FSkillInfo::GetTextColor() const
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return color;
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}
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//==========================================================================
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//
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// FSkillInfo::SetReplacement
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//
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//==========================================================================
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void FSkillInfo::SetReplacement(FName a, FName b)
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{
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Replace[a] = b;
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}
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//==========================================================================
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//
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// FSkillInfo::GetReplacement
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//
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//==========================================================================
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FName FSkillInfo::GetReplacement(FName a)
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{
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if (Replace.CheckKey(a)) return Replace[a];
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else return NAME_None;
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}
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//==========================================================================
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//
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// FSkillInfo::SetReplaced
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//
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//==========================================================================
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void FSkillInfo::SetReplacedBy(FName b, FName a)
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{
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Replaced[b] = a;
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}
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//==========================================================================
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//
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// FSkillInfo::GetReplaced
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//
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//==========================================================================
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FName FSkillInfo::GetReplacedBy(FName b)
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{
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if (Replaced.CheckKey(b)) return Replaced[b];
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else return NAME_None;
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}
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