- add 'sv_alwaysspawnmulti' dmflags2

This commit is contained in:
Rachael Alexanderson 2020-10-26 03:33:02 -04:00
commit 5b03e86a2b
3 changed files with 3 additions and 1 deletions

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@ -5368,7 +5368,7 @@ AActor *FLevelLocals::SpawnMapThing (FMapThing *mthing, int position)
int mask;
AActor *mobj;
bool spawnmulti = G_SkillProperty(SKILLP_SpawnMulti) || multiplayer;
bool spawnmulti = G_SkillProperty(SKILLP_SpawnMulti) || !!(dmflags2 & DF2_ALWAYS_SPAWN_MULTI);
if (mthing->EdNum == 0 || mthing->EdNum == -1)
return NULL;