- Player icons that are taller than the small font will now expand the vertical size of the

player bars on the scoreboard.
- Fixed: Having +showscores down during the intermission would draw both the regular intermission
  scoreboard plus the HUD scoreboard.
- Fixed: hu_scores used the player icon's unscaled width when calculating sizes.


SVN r3815 (trunk)
This commit is contained in:
Randy Heit 2012-08-10 02:49:41 +00:00
commit 5c702e66e2
4 changed files with 39 additions and 24 deletions

View file

@ -273,7 +273,9 @@ void CT_Drawer (void)
if (players[consoleplayer].camera != NULL &&
(Button_ShowScores.bDown ||
players[consoleplayer].camera->health <= 0))
players[consoleplayer].camera->health <= 0) &&
// Don't draw during intermission, since it has its own scoreboard in wi_stuff.cpp.
gamestate != GS_INTERMISSION)
{
HU_DrawScores (&players[consoleplayer]);
}