- Player icons that are taller than the small font will now expand the vertical size of the
player bars on the scoreboard. - Fixed: Having +showscores down during the intermission would draw both the regular intermission scoreboard plus the HUD scoreboard. - Fixed: hu_scores used the player icon's unscaled width when calculating sizes. SVN r3815 (trunk)
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4 changed files with 39 additions and 24 deletions
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@ -273,7 +273,9 @@ void CT_Drawer (void)
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if (players[consoleplayer].camera != NULL &&
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(Button_ShowScores.bDown ||
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players[consoleplayer].camera->health <= 0))
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players[consoleplayer].camera->health <= 0) &&
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// Don't draw during intermission, since it has its own scoreboard in wi_stuff.cpp.
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gamestate != GS_INTERMISSION)
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{
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HU_DrawScores (&players[consoleplayer]);
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}
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