- Player icons that are taller than the small font will now expand the vertical size of the
player bars on the scoreboard. - Fixed: Having +showscores down during the intermission would draw both the regular intermission scoreboard plus the HUD scoreboard. - Fixed: hu_scores used the player icon's unscaled width when calculating sizes. SVN r3815 (trunk)
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4 changed files with 39 additions and 24 deletions
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@ -1588,8 +1588,8 @@ void WI_updateNetgameStats ()
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void WI_drawNetgameStats ()
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{
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int i, x, y, height;
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int maxnamewidth, maxscorewidth;
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int i, x, y, ypadding, height, lineheight;
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int maxnamewidth, maxscorewidth, maxiconheight;
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int pwidth = IntermissionFont->GetCharWidth('%');
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int icon_x, name_x, kills_x, bonus_x, secret_x;
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int bonus_len, secret_len;
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@ -1602,8 +1602,10 @@ void WI_drawNetgameStats ()
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y = WI_drawLF();
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HU_GetPlayerWidths(maxnamewidth, maxscorewidth);
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HU_GetPlayerWidths(maxnamewidth, maxscorewidth, maxiconheight);
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height = SmallFont->GetHeight() * CleanYfac;
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lineheight = MAX(height, maxiconheight * CleanYfac);
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ypadding = (lineheight - height + 1) / 2;
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y += 16*CleanYfac;
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bonus_label = (gameinfo.gametype & GAME_Raven) ? "BONUS" : "ITEMS";
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@ -1642,27 +1644,27 @@ void WI_drawNetgameStats ()
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continue;
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player = &players[i];
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HU_DrawColorBar(x, y, height, i);
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HU_DrawColorBar(x, y, lineheight, i);
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color = (EColorRange)HU_GetRowColor(player, i == consoleplayer);
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if (player->mo->ScoreIcon.isValid())
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{
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FTexture *pic = TexMan[player->mo->ScoreIcon];
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screen->DrawTexture(pic, icon_x, y, DTA_CleanNoMove, true, TAG_DONE);
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}
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screen->DrawText(SmallFont, color, name_x, y, player->userinfo.netname, DTA_CleanNoMove, true, TAG_DONE);
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WI_drawPercent(SmallFont, kills_x, y, cnt_kills[i], wbs->maxkills, false, color);
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screen->DrawText(SmallFont, color, name_x, y + ypadding, player->userinfo.netname, DTA_CleanNoMove, true, TAG_DONE);
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WI_drawPercent(SmallFont, kills_x, y + ypadding, cnt_kills[i], wbs->maxkills, false, color);
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missed_kills -= cnt_kills[i];
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if (ng_state >= 4)
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{
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WI_drawPercent(SmallFont, bonus_x, y, cnt_items[i], wbs->maxitems, false, color);
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WI_drawPercent(SmallFont, bonus_x, y + ypadding, cnt_items[i], wbs->maxitems, false, color);
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missed_items -= cnt_items[i];
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if (ng_state >= 6)
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{
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WI_drawPercent(SmallFont, secret_x, y, cnt_secret[i], wbs->maxsecret, false, color);
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WI_drawPercent(SmallFont, secret_x, y + ypadding, cnt_secret[i], wbs->maxsecret, false, color);
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missed_secrets -= cnt_secret[i];
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}
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}
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y += height + CleanYfac;
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y += lineheight + CleanYfac;
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}
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// Draw "MISSED" line
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