Upgrade glslang to 11.10.0
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32d059e432
commit
5cc21c5a4a
53 changed files with 5729 additions and 4726 deletions
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@ -44,10 +44,8 @@
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#include <algorithm>
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#include "SpvBuilder.h"
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#include "spirv.hpp"
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#include "GlslangToSpv.h"
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#include "SpvBuilder.h"
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namespace spv {
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#include "GLSL.std.450.h"
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#include "GLSL.ext.KHR.h"
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@ -113,8 +111,6 @@ void Builder::postProcessType(const Instruction& inst, Id typeId)
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}
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}
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break;
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case OpAccessChain:
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case OpPtrAccessChain:
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case OpCopyObject:
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break;
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case OpFConvert:
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@ -161,26 +157,43 @@ void Builder::postProcessType(const Instruction& inst, Id typeId)
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switch (inst.getImmediateOperand(1)) {
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case GLSLstd450Frexp:
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case GLSLstd450FrexpStruct:
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if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeInt, 16))
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if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeInt, 16))
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addExtension(spv::E_SPV_AMD_gpu_shader_int16);
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break;
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case GLSLstd450InterpolateAtCentroid:
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case GLSLstd450InterpolateAtSample:
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case GLSLstd450InterpolateAtOffset:
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if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeFloat, 16))
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if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeFloat, 16))
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addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
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break;
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default:
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break;
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}
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break;
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case OpAccessChain:
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case OpPtrAccessChain:
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if (isPointerType(typeId))
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break;
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if (basicTypeOp == OpTypeInt) {
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if (width == 16)
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addCapability(CapabilityInt16);
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else if (width == 8)
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addCapability(CapabilityInt8);
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}
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default:
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if (basicTypeOp == OpTypeFloat && width == 16)
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addCapability(CapabilityFloat16);
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if (basicTypeOp == OpTypeInt && width == 16)
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addCapability(CapabilityInt16);
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if (basicTypeOp == OpTypeInt && width == 8)
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addCapability(CapabilityInt8);
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if (basicTypeOp == OpTypeInt) {
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if (width == 16)
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addCapability(CapabilityInt16);
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else if (width == 8)
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addCapability(CapabilityInt8);
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else if (width == 64)
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addCapability(CapabilityInt64);
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} else if (basicTypeOp == OpTypeFloat) {
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if (width == 16)
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addCapability(CapabilityFloat16);
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else if (width == 64)
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addCapability(CapabilityFloat64);
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}
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break;
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}
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}
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