- Added GetPlayerInput() for examining a player's inputs from ACS. Most
buttons are now passed across the network, and there are four new user buttons specifically for use with this command. Also defined +zoom and +reload for future implementation. See http://zdoom.org/files/examples/playerinput.zip for an example. SVN r1215 (trunk)
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September 12, 2008
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- Added GetPlayerInput() for examining a player's inputs from ACS. Most
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buttons are now passed across the network. Also added four user buttons
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that are specifically for use with this command.
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September 11, 2008
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- Fixed: Hexen's fourth weapon pieces did not play the correct pickup sound,
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and when they were fully assembled, they did not play the sound across the
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