- Added GetPlayerInput() for examining a player's inputs from ACS. Most

buttons are now passed across the network, and there are four new user
  buttons specifically for use with this command. Also defined +zoom
  and +reload for future implementation.

  See http://zdoom.org/files/examples/playerinput.zip for an example.


SVN r1215 (trunk)
This commit is contained in:
Randy Heit 2008-09-13 02:55:45 +00:00
commit 5cd4604f81
14 changed files with 252 additions and 49 deletions

View file

@ -1,3 +1,8 @@
September 12, 2008
- Added GetPlayerInput() for examining a player's inputs from ACS. Most
buttons are now passed across the network. Also added four user buttons
that are specifically for use with this command.
September 11, 2008
- Fixed: Hexen's fourth weapon pieces did not play the correct pickup sound,
and when they were fully assembled, they did not play the sound across the