- fixed: The compile context for constant evaluation did not initialize its Version member.
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7 changed files with 19 additions and 19 deletions
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@ -280,7 +280,7 @@ void RenderFrameModels(FModelRenderer *renderer, FLevelLocals *Level, const FSpr
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//[SM] - if we added any models for the frame to also render, then we also need to update modelsAmount for this smf
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if (actor->modelData != nullptr)
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{
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if (actor->modelData->modelIDs.Size() > modelsamount)
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if (actor->modelData->modelIDs.Size() > (unsigned)modelsamount)
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modelsamount = actor->modelData->modelIDs.Size();
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}
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