- Added Martin Howe's fixes for morphing and DECORATE function prototypes.

- Minor fixes in texture code.


SVN r922 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-17 20:34:58 +00:00
commit 5d0dc65044
7 changed files with 19 additions and 7 deletions

View file

@ -313,7 +313,7 @@ void A_PlaySoundEx (AActor *self)
int soundid = StateParameters[index];
ENamedName channel = ENamedName(StateParameters[index + 1]);
INTBOOL looping = StateParameters[index + 2];
INTBOOL looping = EvalExpressionI(StateParameters[index + 2], self);
int attenuation_raw = EvalExpressionI(StateParameters[index + 3], self);
int attenuation;