- Added Martin Howe's fixes for morphing and DECORATE function prototypes.
- Minor fixes in texture code. SVN r922 (trunk)
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7 changed files with 19 additions and 7 deletions
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@ -313,7 +313,7 @@ void A_PlaySoundEx (AActor *self)
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int soundid = StateParameters[index];
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ENamedName channel = ENamedName(StateParameters[index + 1]);
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INTBOOL looping = StateParameters[index + 2];
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INTBOOL looping = EvalExpressionI(StateParameters[index + 2], self);
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int attenuation_raw = EvalExpressionI(StateParameters[index + 3], self);
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int attenuation;
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