- Changed the additive scrollers option into a compatibility flag so that it can

be changed from the menu.


SVN r245 (trunk)
This commit is contained in:
Christoph Oelckers 2006-07-11 08:27:05 +00:00
commit 5d1563b0e4
7 changed files with 23 additions and 14 deletions

View file

@ -2703,7 +2703,7 @@ void AActor::Tick ()
// Some levels designed with Boom in mind actually want things to accelerate
// at neighboring scrolling sector boundaries. But it is only important for
// non-player objects.
if (player != NULL || !(level.flags & LEVEL_ADDITIVE_SCROLLERS))
if (player != NULL || !(i_compatflags & COMPATF_BOOMSCROLL))
{
if (countx > 1)
{