- Changed the additive scrollers option into a compatibility flag so that it can
be changed from the menu. SVN r245 (trunk)
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7 changed files with 23 additions and 14 deletions
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@ -2703,7 +2703,7 @@ void AActor::Tick ()
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// Some levels designed with Boom in mind actually want things to accelerate
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// at neighboring scrolling sector boundaries. But it is only important for
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// non-player objects.
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if (player != NULL || !(level.flags & LEVEL_ADDITIVE_SCROLLERS))
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if (player != NULL || !(i_compatflags & COMPATF_BOOMSCROLL))
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{
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if (countx > 1)
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{
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