- implement RenderTextureView

This commit is contained in:
Magnus Norddahl 2019-03-13 11:14:42 +01:00
commit 5d2917bb4f
4 changed files with 102 additions and 32 deletions

View file

@ -76,6 +76,8 @@ VulkanDescriptorSet *VkHardwareTexture::GetDescriptorSet(const FMaterialState &s
// Textures that are already scaled in the texture lump will not get replaced by hires textures.
int flags = state.mMaterial->isExpanded() ? CTF_Expand : (gl_texture_usehires && !tex->isScaled() && clampmode <= CLAMP_XY) ? CTF_CheckHires : 0;
if (tex->isHardwareCanvas()) static_cast<FCanvasTexture*>(tex)->NeedUpdate();
DescriptorKey key;
key.clampmode = clampmode;
key.translation = translation;
@ -92,12 +94,12 @@ VulkanDescriptorSet *VkHardwareTexture::GetDescriptorSet(const FMaterialState &s
int numLayers = mat->GetLayers();
WriteDescriptors update;
update.addCombinedImageSampler(descriptorSet.get(), 0, GetImageView(tex, clampmode, translation, flags), sampler, mImageLayout);
update.addCombinedImageSampler(descriptorSet.get(), 0, GetImageView(tex, translation, flags), sampler, mImageLayout);
for (int i = 1; i < numLayers; i++)
{
FTexture *layer;
auto systex = static_cast<VkHardwareTexture*>(mat->GetLayer(i, 0, &layer));
update.addCombinedImageSampler(descriptorSet.get(), i, systex->GetImageView(layer, clampmode, 0, mat->isExpanded() ? CTF_Expand : 0), sampler, systex->mImageLayout);
update.addCombinedImageSampler(descriptorSet.get(), i, systex->GetImageView(layer, 0, mat->isExpanded() ? CTF_Expand : 0), sampler, systex->mImageLayout);
}
update.updateSets(fb->device);
}
@ -105,40 +107,67 @@ VulkanDescriptorSet *VkHardwareTexture::GetDescriptorSet(const FMaterialState &s
return descriptorSet.get();
}
VulkanImageView *VkHardwareTexture::GetImageView(FTexture *tex, int clampmode, int translation, int flags)
VulkanImage *VkHardwareTexture::GetImage(FTexture *tex, int translation, int flags)
{
if (!mImage)
{
if (!tex->isHardwareCanvas())
CreateImage(tex, translation, flags);
}
return mImage.get();
}
VulkanImageView *VkHardwareTexture::GetImageView(FTexture *tex, int translation, int flags)
{
if (!mImageView)
{
CreateImage(tex, translation, flags);
}
return mImageView.get();
}
void VkHardwareTexture::CreateImage(FTexture *tex, int translation, int flags)
{
if (!tex->isHardwareCanvas())
{
if (translation <= 0)
{
if (translation <= 0)
{
translation = -translation;
}
else
{
auto remap = TranslationToTable(translation);
translation = remap == nullptr ? 0 : remap->GetUniqueIndex();
}
bool needmipmap = (clampmode <= CLAMP_XY);
FTextureBuffer texbuffer = tex->CreateTexBuffer(translation, flags | CTF_ProcessData);
CreateTexture(texbuffer.mWidth, texbuffer.mHeight, 4, VK_FORMAT_B8G8R8A8_UNORM, texbuffer.mBuffer);
translation = -translation;
}
else
{
static const uint32_t testpixels[4 * 4] =
{
0xff0000ff, 0xff0000ff, 0xffff00ff, 0xffff00ff,
0xff0000ff, 0xff0000ff, 0xffff00ff, 0xffff00ff,
0xff00ff00, 0xff00ff00, 0x0000ffff, 0xff00ffff,
0xff00ff00, 0xff00ff00, 0x0000ffff, 0xff00ffff,
};
CreateTexture(4, 4, 4, VK_FORMAT_R8G8B8A8_UNORM, testpixels);
auto remap = TranslationToTable(translation);
translation = remap == nullptr ? 0 : remap->GetUniqueIndex();
}
FTextureBuffer texbuffer = tex->CreateTexBuffer(translation, flags | CTF_ProcessData);
CreateTexture(texbuffer.mWidth, texbuffer.mHeight, 4, VK_FORMAT_B8G8R8A8_UNORM, texbuffer.mBuffer);
}
else
{
auto fb = GetVulkanFrameBuffer();
VkFormat format = VK_FORMAT_R8G8B8A8_UNORM;
int w = tex->GetWidth();
int h = tex->GetHeight();
ImageBuilder imgbuilder;
imgbuilder.setFormat(format);
imgbuilder.setSize(w, h);
imgbuilder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
mImage = imgbuilder.create(fb->device);
mImage->SetDebugName("VkHardwareTexture.mImage");
ImageViewBuilder viewbuilder;
viewbuilder.setImage(mImage.get(), format);
mImageView = viewbuilder.create(fb->device);
mImageView->SetDebugName("VkHardwareTexture.mImageView");
auto cmdbuffer = fb->GetUploadCommands();
PipelineBarrier imageTransition;
imageTransition.addImage(mImage.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, VK_ACCESS_SHADER_READ_BIT);
imageTransition.execute(cmdbuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
}
return mImageView.get();
}
void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat format, const void *pixels)