- Removed unnecessary 'id' variable from AActor.
- Removed unused 'backpack' variable from player_t. - Removed duplicate code from b_move.cpp. - General cleanup.
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0f19356e24
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9 changed files with 20 additions and 43 deletions
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@ -249,7 +249,7 @@ shootmissile:
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if (m)
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{
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if (inc[actor->id])
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if (inc[actor->player - players])
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actor->player->angle += m;
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else
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actor->player->angle -= m;
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@ -257,7 +257,7 @@ shootmissile:
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if (abs (actor->player->angle - actor->angle) < 4*ANGLE_1)
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{
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inc[actor->id] = !inc[actor->id];
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inc[actor->player - players] = !inc[actor->player - players];
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}
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if (Check_LOS (actor, enemy, (SHOOTFOV/2)))
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