- Removed unnecessary 'id' variable from AActor.
- Removed unused 'backpack' variable from player_t. - Removed duplicate code from b_move.cpp. - General cleanup.
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parent
0f19356e24
commit
5de6b535ae
9 changed files with 20 additions and 43 deletions
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@ -240,7 +240,6 @@ player_t::player_t()
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health(0),
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inventorytics(0),
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CurrentPlayerClass(0),
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backpack(0),
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fragcount(0),
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lastkilltime(0),
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multicount(0),
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@ -341,7 +340,6 @@ player_t &player_t::operator=(const player_t &p)
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health = p.health;
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inventorytics = p.inventorytics;
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CurrentPlayerClass = p.CurrentPlayerClass;
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backpack = p.backpack;
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memcpy(frags, &p.frags, sizeof(frags));
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fragcount = p.fragcount;
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lastkilltime = p.lastkilltime;
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@ -2889,9 +2887,13 @@ void player_t::Serialize (FArchive &arc)
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<< vely
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<< centering
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<< health
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<< inventorytics
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<< backpack
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<< fragcount
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<< inventorytics;
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if (SaveVersion < 4513)
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{
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bool backpack;
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arc << backpack;
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}
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arc << fragcount
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<< spreecount
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<< multicount
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<< lastkilltime
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