Merge branch 'master' into userlights
This commit is contained in:
commit
5df8919b90
37 changed files with 173 additions and 163 deletions
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@ -17,19 +17,6 @@ typedef struct _GUID
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} GUID;
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#endif
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union QWORD_UNION
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{
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uint64_t AsOne;
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struct
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{
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#ifdef __BIG_ENDIAN__
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unsigned int Hi, Lo;
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#else
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unsigned int Lo, Hi;
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#endif
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};
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};
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//
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// fixed point, 32bit as 16.16.
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//
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@ -41,9 +28,6 @@ typedef int32_t fixed_t;
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#define FIXED_MAX (signed)(0x7fffffff)
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#define FIXED_MIN (signed)(0x80000000)
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#define DWORD_MIN ((uint32_t)0)
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#define DWORD_MAX ((uint32_t)0xffffffff)
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// the last remnants of tables.h
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#define ANGLE_90 (0x40000000)
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#define ANGLE_180 (0x80000000)
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@ -1400,7 +1400,7 @@ DEFINE_ACTION_FUNCTION(_CVar, GetCVar)
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PARAM_PROLOGUE;
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PARAM_NAME(name);
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PARAM_POINTER(plyr, player_t);
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ACTION_RETURN_POINTER(GetCVar(plyr ? plyr->mo : nullptr, name));
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ACTION_RETURN_POINTER(GetCVar(plyr ? int(plyr - players) : -1, name));
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}
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FBaseCVar *FindCVarSub (const char *var_name, int namelen)
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@ -1425,7 +1425,7 @@ FBaseCVar *FindCVarSub (const char *var_name, int namelen)
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return var;
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}
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FBaseCVar *GetCVar(AActor *activator, const char *cvarname)
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FBaseCVar *GetCVar(int playernum, const char *cvarname)
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{
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FBaseCVar *cvar = FindCVar(cvarname, nullptr);
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// Either the cvar doesn't exist, or it's for a mod that isn't loaded, so return nullptr.
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@ -1438,11 +1438,7 @@ FBaseCVar *GetCVar(AActor *activator, const char *cvarname)
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// For userinfo cvars, redirect to GetUserCVar
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if (cvar->GetFlags() & CVAR_USERINFO)
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{
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if (activator == nullptr || activator->player == nullptr)
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{
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return nullptr;
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}
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return GetUserCVar(int(activator->player - players), cvarname);
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return GetUserCVar(playernum, cvarname);
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}
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return cvar;
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}
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@ -88,7 +88,6 @@ enum ECVarType
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};
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class FConfigFile;
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class AActor;
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class FxCVar;
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@ -190,7 +189,7 @@ FBaseCVar *FindCVar (const char *var_name, FBaseCVar **prev);
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FBaseCVar *FindCVarSub (const char *var_name, int namelen);
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// Used for ACS and DECORATE.
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FBaseCVar *GetCVar(AActor *activator, const char *cvarname);
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FBaseCVar *GetCVar(int playernum, const char *cvarname);
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FBaseCVar *GetUserCVar(int playernum, const char *cvarname);
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// Create a new cvar with the specified name and type
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@ -491,6 +491,14 @@ void EventManager::RenderOverlay(EHudState state)
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handler->RenderOverlay(state);
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}
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void EventManager::RenderUnderlay(EHudState state)
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{
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if (ShouldCallStatic(false)) staticEventManager.RenderUnderlay(state);
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for (DStaticEventHandler* handler = FirstEventHandler; handler; handler = handler->next)
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handler->RenderUnderlay(state);
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}
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bool EventManager::CheckUiProcessors()
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{
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if (ShouldCallStatic(false))
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@ -960,6 +968,19 @@ void DStaticEventHandler::RenderOverlay(EHudState state)
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}
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}
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void DStaticEventHandler::RenderUnderlay(EHudState state)
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{
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IFVIRTUAL(DStaticEventHandler, RenderUnderlay)
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{
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// don't create excessive DObjects if not going to be processed anyway
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if (isEmpty(func)) return;
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FRenderEvent e = owner->SetupRenderEvent();
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e.HudState = int(state);
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VMValue params[2] = { (DStaticEventHandler*)this, &e };
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VMCall(func, params, 2, nullptr, 0);
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}
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}
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void DStaticEventHandler::PlayerEntered(int num, bool fromhub)
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{
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IFVIRTUAL(DStaticEventHandler, PlayerEntered)
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@ -91,6 +91,7 @@ public:
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//
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void RenderFrame();
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void RenderOverlay(EHudState state);
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void RenderUnderlay(EHudState state);
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//
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void PlayerEntered(int num, bool fromhub);
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@ -289,6 +290,8 @@ struct EventManager
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void RenderFrame();
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// called after everything's been rendered, but before console/menus
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void RenderOverlay(EHudState state);
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// called after everything's been rendered, but before console/menus/huds
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void RenderUnderlay(EHudState state);
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// this executes when a player enters the level (once). PlayerEnter+inhub = RETURN
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void PlayerEntered(int num, bool fromhub);
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// this executes when a player respawns. includes resurrect cheat.
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@ -1484,7 +1484,7 @@ class CommandDrawNumber : public CommandDrawString
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break;
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case INTCVAR:
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{
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FBaseCVar *CVar = GetCVar(statusBar->CPlayer->mo, cvarName);
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FBaseCVar *CVar = GetCVar(int(statusBar->CPlayer - players), cvarName);
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if (CVar != nullptr)
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{
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ECVarType cvartype = CVar->GetRealType();
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@ -3534,7 +3534,7 @@ class CommandIfCVarInt : public SBarInfoNegatableFlowControl
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SBarInfoNegatableFlowControl::Tick(block, statusBar, hudChanged);
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bool result = false;
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cvar = GetCVar(statusBar->CPlayer->mo, cvarname);
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cvar = GetCVar(int(statusBar->CPlayer - players), cvarname);
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if (cvar != nullptr)
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{
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@ -1296,6 +1296,7 @@ void DBaseStatusBar::SetMugShotState(const char *stateName, bool waitTillDone, b
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void DBaseStatusBar::DrawBottomStuff (EHudState state)
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{
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primaryLevel->localEventManager->RenderUnderlay(state);
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DrawMessages (HUDMSGLayer_UnderHUD, (state == HUD_StatusBar) ? GetTopOfStatusbar() : SCREENHEIGHT);
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}
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@ -54,6 +54,7 @@
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#include "actor.h"
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#include "p_setup.h"
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#include "maploader/maploader.h"
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#include "types.h"
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// MACROS ------------------------------------------------------------------
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@ -365,11 +366,21 @@ void MapLoader::SetCompatibilityParams(FName checksum)
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if (cls->IsDescendantOf(RUNTIME_CLASS(DLevelCompatibility)))
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{
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PFunction *const func = dyn_cast<PFunction>(cls->FindSymbol("Apply", false));
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if (func != nullptr)
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if (func == nullptr)
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{
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VMValue param[] = { lc, checksum.GetIndex(), &Level->MapName };
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VMCall(func->Variants[0].Implementation, param, 3, nullptr, 0);
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Printf("Missing 'Apply' method in class '%s', level compatibility object ignored\n", cls->TypeName.GetChars());
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continue;
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}
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auto argTypes = func->Variants[0].Proto->ArgumentTypes;
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if (argTypes.Size() != 3 || argTypes[1] != TypeName || argTypes[2] != TypeString)
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{
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Printf("Wrong signature of 'Apply' method in class '%s', level compatibility object ignored\n", cls->TypeName.GetChars());
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continue;
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}
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VMValue param[] = { lc, checksum.GetIndex(), &Level->MapName };
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VMCall(func->Variants[0].Implementation, param, 3, nullptr, 0);
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}
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}
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}
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@ -5788,7 +5788,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, int32_t *args)
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case ACSF_GetCVarString:
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if (argCount == 1)
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{
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return DoGetCVar(GetCVar(activator, Level->Behaviors.LookupString(args[0])), true);
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return DoGetCVar(GetCVar(activator && activator->player ? int(activator->player - players) : -1, Level->Behaviors.LookupString(args[0])), true);
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}
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break;
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@ -9733,7 +9733,8 @@ scriptwait:
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break;
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case PCD_GETCVAR:
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STACK(1) = DoGetCVar(GetCVar(activator, Level->Behaviors.LookupString(STACK(1))), false);
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// This should not use Level->PlayerNum!
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STACK(1) = DoGetCVar(GetCVar(activator && activator->player? int(activator->player - players) : -1, Level->Behaviors.LookupString(STACK(1))), false);
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break;
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case PCD_SETHUDSIZE:
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@ -383,7 +383,7 @@ DEFINE_ACTION_FUNCTION(AActor, GetCVar)
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_STRING(cvarname);
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FBaseCVar *cvar = GetCVar(self, cvarname);
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FBaseCVar *cvar = GetCVar(self->player ? int(self->player - players) : -1, cvarname);
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if (cvar == nullptr)
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{
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ret->SetFloat(0);
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@ -413,7 +413,7 @@ DEFINE_ACTION_FUNCTION(AActor, GetCVarString)
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_STRING(cvarname);
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FBaseCVar *cvar = GetCVar(self, cvarname);
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FBaseCVar *cvar = GetCVar(self->player? int(self->player - players) : -1, cvarname);
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if (cvar == nullptr)
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{
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ret->SetString("");
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@ -4262,11 +4262,12 @@ void AActor::SplashCheck()
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bool AActor::UpdateWaterLevel(bool dosplash)
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{
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int oldlevel = waterlevel;
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if (dosplash) SplashCheck();
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double fh = -FLT_MAX;
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bool reset = false;
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int oldlevel = waterlevel;
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waterlevel = 0;
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@ -111,6 +111,7 @@ static void I_DetectOS()
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case 12: name = "macOS Sierra"; break;
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case 13: name = "macOS High Sierra"; break;
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case 14: name = "macOS Mojave"; break;
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case 15: name = "macOS Catalina"; break;
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}
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char release[16] = "unknown";
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@ -158,6 +158,7 @@ void VulkanDevice::SelectPhysicalDevice()
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if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
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{
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dev.graphicsFamily = i;
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dev.graphicsTimeQueries = queueFamily.timestampValidBits != 0;
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break;
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}
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}
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@ -205,6 +206,7 @@ void VulkanDevice::SelectPhysicalDevice()
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PhysicalDevice = *SupportedDevices[selected].device;
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graphicsFamily = SupportedDevices[selected].graphicsFamily;
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presentFamily = SupportedDevices[selected].presentFamily;
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graphicsTimeQueries = SupportedDevices[selected].graphicsTimeQueries;
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}
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bool VulkanDevice::SupportsDeviceExtension(const char *ext) const
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@ -30,6 +30,7 @@ public:
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VulkanPhysicalDevice *device = nullptr;
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int graphicsFamily = -1;
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int presentFamily = -1;
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bool graphicsTimeQueries = false;
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};
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class VulkanDevice
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@ -76,6 +77,7 @@ public:
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int graphicsFamily = -1;
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int presentFamily = -1;
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bool graphicsTimeQueries = false;
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private:
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void CreateInstance();
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@ -172,11 +172,14 @@ void VulkanFrameBuffer::InitializeState()
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mRenderState.reset(new VkRenderState());
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#endif
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QueryPoolBuilder querybuilder;
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querybuilder.setQueryType(VK_QUERY_TYPE_TIMESTAMP, MaxTimestampQueries);
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mTimestampQueryPool = querybuilder.create(device);
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if (device->graphicsTimeQueries)
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{
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QueryPoolBuilder querybuilder;
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querybuilder.setQueryType(VK_QUERY_TYPE_TIMESTAMP, MaxTimestampQueries);
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mTimestampQueryPool = querybuilder.create(device);
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GetDrawCommands()->resetQueryPool(mTimestampQueryPool.get(), 0, MaxTimestampQueries);
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GetDrawCommands()->resetQueryPool(mTimestampQueryPool.get(), 0, MaxTimestampQueries);
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}
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}
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void VulkanFrameBuffer::Update()
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@ -831,7 +834,7 @@ void VulkanFrameBuffer::PushGroup(const FString &name)
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if (!gpuStatActive)
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return;
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if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries)
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if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries && device->graphicsTimeQueries)
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{
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TimestampQuery q;
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q.name = name;
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@ -851,7 +854,7 @@ void VulkanFrameBuffer::PopGroup()
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TimestampQuery &q = timeElapsedQueries[mGroupStack.back()];
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mGroupStack.pop_back();
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if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries)
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if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries && device->graphicsTimeQueries)
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{
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q.endIndex = mNextTimestampQuery++;
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GetDrawCommands()->writeTimestamp(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mTimestampQueryPool.get(), q.endIndex);
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|
|
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@ -551,7 +551,7 @@ inline void VulkanCommandBuffer::begin()
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{
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VkCommandBufferBeginInfo beginInfo = {};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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beginInfo.pInheritanceInfo = nullptr;
|
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VkResult result = vkBeginCommandBuffer(buffer, &beginInfo);
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|
|
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|
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@ -2084,7 +2084,7 @@ void S_EvictAllChannels()
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{
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if (!(chan->ChanFlags & CHAN_ABSTIME))
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{
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chan->StartTime.AsOne = GSnd ? GSnd->GetPosition(chan) : 0;
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chan->StartTime = GSnd ? GSnd->GetPosition(chan) : 0;
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chan->ChanFlags |= CHAN_ABSTIME;
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}
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S_StopChannel(chan);
|
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|
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@ -2414,7 +2414,7 @@ static FSerializer &Serialize(FSerializer &arc, const char *key, FSoundChan &cha
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("entchannel", chan.EntChannel)
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("priority", chan.Priority)
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("nearlimit", chan.NearLimit)
|
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("starttime", chan.StartTime.AsOne)
|
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("starttime", chan.StartTime)
|
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("rolloftype", chan.Rolloff.RolloffType)
|
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("rolloffmin", chan.Rolloff.MinDistance)
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("rolloffmax", chan.Rolloff.MaxDistance)
|
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|
|
@ -2468,10 +2468,10 @@ void S_SerializeSounds(FSerializer &arc)
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for (unsigned int i = chans.Size(); i-- != 0; )
|
||||
{
|
||||
// Replace start time with sample position.
|
||||
uint64_t start = chans[i]->StartTime.AsOne;
|
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chans[i]->StartTime.AsOne = GSnd ? GSnd->GetPosition(chans[i]) : 0;
|
||||
uint64_t start = chans[i]->StartTime;
|
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chans[i]->StartTime = GSnd ? GSnd->GetPosition(chans[i]) : 0;
|
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arc(nullptr, *chans[i]);
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chans[i]->StartTime.AsOne = start;
|
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chans[i]->StartTime = start;
|
||||
}
|
||||
arc.EndArray();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2952,7 +2952,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, SphericalCoords, SphericalCoords)
|
|||
PARAM_FLOAT(viewPitch);
|
||||
PARAM_BOOL(absolute);
|
||||
DVector3 result;
|
||||
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewpointZ, absolute, &result);
|
||||
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewPitch, absolute, &result);
|
||||
ACTION_RETURN_VEC3(result);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -401,7 +401,7 @@ static void DoParse(int lumpnum)
|
|||
}
|
||||
if (state.ParseVersion > MakeVersion(VER_MAJOR, VER_MINOR, VER_REVISION))
|
||||
{
|
||||
sc.ScriptError("Version mismatch. %d.%d.%d expected but only %d.%d.%d supported", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
|
||||
sc.ScriptError("The file you are attempting to run requires a newer version of " GAMENAME ".\n\nA version with ZScript version %d.%d.%d is required, but your copy of " GAMENAME " only supports %d.%d.%d. Please upgrade!", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -101,7 +101,7 @@ struct SoundHandle
|
|||
struct FISoundChannel
|
||||
{
|
||||
void *SysChannel; // Channel information from the system interface.
|
||||
QWORD_UNION StartTime; // Sound start time in DSP clocks.
|
||||
uint64_t StartTime; // Sound start time in DSP clocks.
|
||||
|
||||
// The sound interface doesn't use these directly but it needs to pass them to a
|
||||
// callback that can't be passed a sound channel pointer
|
||||
|
|
|
|||
|
|
@ -1602,17 +1602,17 @@ FISoundChannel *OpenALSoundRenderer::StartSound(SoundHandle sfx, float vol, int
|
|||
else
|
||||
alSourcef(source, AL_PITCH, PITCH(pitch));
|
||||
|
||||
if(!reuse_chan || reuse_chan->StartTime.AsOne == 0)
|
||||
if(!reuse_chan || reuse_chan->StartTime == 0)
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.f);
|
||||
else
|
||||
{
|
||||
if((chanflags&SNDF_ABSTIME))
|
||||
alSourcei(source, AL_SAMPLE_OFFSET, reuse_chan->StartTime.Lo);
|
||||
alSourcei(source, AL_SAMPLE_OFFSET, ALint(reuse_chan->StartTime));
|
||||
else
|
||||
{
|
||||
float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
|
||||
std::chrono::steady_clock::now().time_since_epoch() -
|
||||
std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime.AsOne)
|
||||
std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime)
|
||||
).count();
|
||||
if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
|
||||
}
|
||||
|
|
@ -1813,17 +1813,17 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
else
|
||||
alSourcef(source, AL_PITCH, PITCH(pitch));
|
||||
|
||||
if(!reuse_chan || reuse_chan->StartTime.AsOne == 0)
|
||||
if(!reuse_chan || reuse_chan->StartTime == 0)
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.f);
|
||||
else
|
||||
{
|
||||
if((chanflags&SNDF_ABSTIME))
|
||||
alSourcei(source, AL_SAMPLE_OFFSET, reuse_chan->StartTime.Lo);
|
||||
alSourcei(source, AL_SAMPLE_OFFSET, ALint(reuse_chan->StartTime));
|
||||
else
|
||||
{
|
||||
float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
|
||||
std::chrono::steady_clock::now().time_since_epoch() -
|
||||
std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime.AsOne)
|
||||
std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime)
|
||||
).count();
|
||||
if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
|
||||
}
|
||||
|
|
@ -2220,7 +2220,7 @@ void OpenALSoundRenderer::MarkStartTime(FISoundChannel *chan)
|
|||
{
|
||||
// FIXME: Get current time (preferably from the audio clock, but the system
|
||||
// time will have to do)
|
||||
chan->StartTime.AsOne = std::chrono::steady_clock::now().time_since_epoch().count();
|
||||
chan->StartTime = std::chrono::steady_clock::now().time_since_epoch().count();
|
||||
}
|
||||
|
||||
float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
|
||||
|
|
|
|||
|
|
@ -221,7 +221,6 @@ protected:
|
|||
void OrderAxes();
|
||||
bool ReorderAxisPair(const GUID &x, const GUID &y, int pos);
|
||||
HRESULT SetDataFormat();
|
||||
bool SetConfigSection(bool create);
|
||||
|
||||
friend class FDInputJoystickManager;
|
||||
};
|
||||
|
|
@ -266,8 +265,6 @@ protected:
|
|||
|
||||
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
|
||||
|
||||
static void MapAxis(FIntCVar &var, int num);
|
||||
|
||||
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
|
||||
|
||||
extern LPDIRECTINPUT8 g_pdi;
|
||||
|
|
|
|||
|
|
@ -650,7 +650,7 @@ bool I_InitInput (void *hwnd)
|
|||
blah di8c = (blah)GetProcAddress(DInputDLL, "DirectInput8Create");
|
||||
if (di8c != NULL)
|
||||
{
|
||||
hr = di8c(g_hInst, DIRECTINPUT_VERSION, IID_IDirectInput8A, (void **)&g_pdi, NULL);
|
||||
hr = di8c(g_hInst, DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&g_pdi, NULL);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
Printf(TEXTCOLOR_ORANGE "DirectInput8Create failed: %08lx\n", hr);
|
||||
|
|
@ -676,7 +676,11 @@ bool I_InitInput (void *hwnd)
|
|||
}
|
||||
|
||||
typedef HRESULT (WINAPI *blah)(HINSTANCE, DWORD, LPDIRECTINPUT*, LPUNKNOWN);
|
||||
blah dic = (blah)GetProcAddress (DInputDLL, "DirectInputCreateA");
|
||||
#ifdef UNICODE
|
||||
blah dic = (blah)GetProcAddress (DInputDLL, "DirectInputCreateW");
|
||||
#else
|
||||
blah dic = (blah)GetProcAddress(DInputDLL, "DirectInputCreateA");
|
||||
#endif
|
||||
|
||||
if (dic == NULL)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -101,40 +101,14 @@ bool UseKnownFolders()
|
|||
|
||||
bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create, FString &path)
|
||||
{
|
||||
using OptWin32::SHGetKnownFolderPath;
|
||||
|
||||
WCHAR pathstr[MAX_PATH];
|
||||
|
||||
// SHGetKnownFolderPath knows about more folders than SHGetFolderPath, but is
|
||||
// new to Vista, hence the reason we support both.
|
||||
if (!SHGetKnownFolderPath)
|
||||
PWSTR wpath;
|
||||
if (FAILED(SHGetKnownFolderPath(known_folder, create ? KF_FLAG_CREATE : 0, NULL, &wpath)))
|
||||
{
|
||||
if (shell_folder < 0)
|
||||
{ // Not supported by SHGetFolderPath
|
||||
return false;
|
||||
}
|
||||
if (create)
|
||||
{
|
||||
shell_folder |= CSIDL_FLAG_CREATE;
|
||||
}
|
||||
if (FAILED(SHGetFolderPathW(NULL, shell_folder, NULL, 0, pathstr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
path = pathstr;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
PWSTR wpath;
|
||||
if (FAILED(SHGetKnownFolderPath(known_folder, create ? KF_FLAG_CREATE : 0, NULL, &wpath)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
path = wpath;
|
||||
CoTaskMemFree(wpath);
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
path = wpath;
|
||||
CoTaskMemFree(wpath);
|
||||
return true;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue