Merge branch 'master' into userlights

This commit is contained in:
Christoph Oelckers 2019-07-07 08:11:09 +02:00
commit 5df8919b90
37 changed files with 173 additions and 163 deletions

View file

@ -2952,7 +2952,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, SphericalCoords, SphericalCoords)
PARAM_FLOAT(viewPitch);
PARAM_BOOL(absolute);
DVector3 result;
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewpointZ, absolute, &result);
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewPitch, absolute, &result);
ACTION_RETURN_VEC3(result);
}

View file

@ -401,7 +401,7 @@ static void DoParse(int lumpnum)
}
if (state.ParseVersion > MakeVersion(VER_MAJOR, VER_MINOR, VER_REVISION))
{
sc.ScriptError("Version mismatch. %d.%d.%d expected but only %d.%d.%d supported", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
sc.ScriptError("The file you are attempting to run requires a newer version of " GAMENAME ".\n\nA version with ZScript version %d.%d.%d is required, but your copy of " GAMENAME " only supports %d.%d.%d. Please upgrade!", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
}
}
else