- moved some event related code to 'common'.
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24 changed files with 410 additions and 237 deletions
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@ -965,6 +965,10 @@ CCMD (spycancel)
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//
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bool G_Responder (event_t *ev)
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{
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// check events
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if (ev->type != EV_Mouse && primaryLevel->localEventManager->Responder(ev)) // [ZZ] ZScript ate the event // update 07.03.17: mouse events are handled directly
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return true;
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// any other key pops up menu if in demos
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// [RH] But only if the key isn't bound to a "special" command
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if (gameaction == ga_nothing &&
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