- Fixed: Makefile.mgw was mysteriously missing some targets. After fixing that,
I also removed some of GCC's warnings. SVN r255 (trunk)
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7 changed files with 29 additions and 24 deletions
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@ -1538,7 +1538,7 @@ void M_NewGame(int choice)
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if (players[consoleplayer].userinfo.PlayerClass >= 0)
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{
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int n = 0;
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for (int i = 0; i < PlayerClasses.Size () && n < 7; i++)
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for (int i = 0; i < (int)PlayerClasses.Size () && n < 7; i++)
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{
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if (!(PlayerClasses[i].Flags & PCF_NOMENU))
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{
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@ -3335,7 +3335,7 @@ EXTERN_CVAR (Int, screenblocks)
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void M_Init (void)
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{
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int i;
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unsigned int i;
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atterm (M_Deinit);
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