- Fixed: Makefile.mgw was mysteriously missing some targets. After fixing that,

I also removed some of GCC's warnings.


SVN r255 (trunk)
This commit is contained in:
Randy Heit 2006-07-16 01:25:29 +00:00
commit 5e37e4a0b8
7 changed files with 29 additions and 24 deletions

View file

@ -85,7 +85,7 @@ FPlayerClass::~FPlayerClass ()
bool FPlayerClass::CheckSkin (int skin)
{
for (int i = 0; i < Skins.Size (); i++)
for (unsigned int i = 0; i < Skins.Size (); i++)
{
if (Skins[i] == skin)
return true;
@ -181,7 +181,7 @@ CCMD (addplayerclass)
CCMD (playerclasses)
{
for (int i = 0; i < PlayerClasses.Size (); i++)
for (unsigned int i = 0; i < PlayerClasses.Size (); i++)
{
Printf ("% 3d %s\n", i,
PlayerClasses[i].Type->Meta.GetMetaString (APMETA_DisplayName));
@ -793,8 +793,8 @@ void APlayerPawn::FilterCoopRespawnInventory (APlayerPawn *oldplayer)
const char *APlayerPawn::GetSoundClass ()
{
if (player != NULL &&
player->userinfo.skin >= PlayerClasses.Size () &&
(unsigned)player->userinfo.skin < numskins)
(unsigned int)player->userinfo.skin >= PlayerClasses.Size () &&
(size_t)player->userinfo.skin < numskins)
{
return skins[player->userinfo.skin].name;
}