- Changed FImageCollection so that it accepts a matching texture of any type.

This is necessary to load hires sprite replacements for certain icons.


SVN r655 (trunk)
This commit is contained in:
Christoph Oelckers 2007-12-28 22:00:41 +00:00
commit 5e56a6512a
4 changed files with 6 additions and 4 deletions

View file

@ -60,7 +60,7 @@ void FImageCollection::Init (const char **patchNames, int numPatches, int namesp
for (int i = 0; i < numPatches; ++i)
{
int picnum = TexMan.AddPatch (patchNames[i], namespc);
int picnum = TexMan.AddPatch (patchNames[i], namespc, true);
if (picnum == -1 && namespc != ns_sprites)
{