- fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript.
- properly initialize Baggage everywhere it gets used. - fixed a few items with incorrect Powerup.Type settings that got flagged by the above changes.
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208fe28042
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5e8c819a33
7 changed files with 21 additions and 11 deletions
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@ -158,6 +158,7 @@ void ParseOldDecoration(FScanner &sc, EDefinitionType def)
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type = DecoDerivedClass(FScriptPosition(sc), parent, typeName);
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ResetBaggage(&bag, parent);
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bag.Info = type;
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bag.fromDecorate = true;
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#ifdef _DEBUG
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bag.ClassName = type->TypeName;
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#endif
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@ -1064,6 +1064,7 @@ static void ParseActor(FScanner &sc)
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PClassActor *info = NULL;
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Baggage bag;
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bag.fromDecorate = true;
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info = ParseActorHeader(sc, &bag);
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sc.MustGetToken('{');
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while (sc.MustGetAnyToken(), sc.TokenType != '}')
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@ -117,7 +117,7 @@ struct Baggage
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PClassActor *Info;
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bool DropItemSet;
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bool StateSet;
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bool fromZScript;
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bool fromDecorate;
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int CurrentState;
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int Lumpnum;
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FStateDefinitions statedef;
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@ -132,6 +132,7 @@ inline void ResetBaggage (Baggage *bag, PClassActor *stateclass)
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bag->DropItemList = NULL;
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bag->DropItemSet = false;
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bag->CurrentState = 0;
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bag->fromDecorate = true;
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bag->StateSet = false;
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bag->statedef.MakeStateDefines(stateclass);
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}
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@ -2422,11 +2422,18 @@ DEFINE_CLASS_PROPERTY_PREFIX(powerup, type, S, PowerupGiver)
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// Yuck! What was I thinking when I decided to prepend "Power" to the name?
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// Now it's too late to change it...
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PClassActor *cls = PClass::FindActor(str);
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if (cls == NULL || (!cls->IsDescendantOf(RUNTIME_CLASS(APowerup)) && !bag.fromZScript))
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if (cls == nullptr || !cls->IsDescendantOf(RUNTIME_CLASS(APowerup)))
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{
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FString st;
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st.Format("%s%s", strnicmp(str, "power", 5)? "Power" : "", str);
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cls = FindClassTentativePowerup(st);
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if (bag.fromDecorate)
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{
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FString st;
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st.Format("%s%s", strnicmp(str, "power", 5) ? "Power" : "", str);
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cls = FindClassTentativePowerup(st);
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}
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else
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{
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I_Error("Unknown powerup type %s", str);
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}
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}
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defaults->PowerupType = cls;
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@ -1897,7 +1897,7 @@ void ZCCCompiler::InitDefaults()
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bag.Info = ti;
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bag.DropItemSet = false;
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bag.StateSet = false;
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bag.fromZScript = true;
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bag.fromDecorate = false;
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bag.CurrentState = 0;
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bag.Lumpnum = c->cls->SourceLump;
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bag.DropItemList = nullptr;
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