- Added an Active and Inactive state for monsters.
- Made the speed a parameter to A_RaiseMobj and A_SinkMobj and deleted GetRaiseSpeed and GetSinkSpeed. - Added some remaining DECORATE conversions for Hexen by Karate Chris. SVN r1144 (trunk)
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22 changed files with 853 additions and 1261 deletions
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@ -56,7 +56,7 @@ Everything that is changed is marked (maybe commented) with "Added by MC"
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#include "m_misc.h"
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#include "sbar.h"
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#include "p_acs.h"
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#include "teaminfo.h"
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#include "teaminfo.h"
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#include "i_system.h"
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static FRandom pr_botspawn ("BotSpawn");
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@ -66,7 +66,7 @@ void InitBotStuff();
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//Externs
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FCajunMaster bglobal;
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cycle_t BotThinkCycles, BotSupportCycles;
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cycle_t BotThinkCycles, BotSupportCycles;
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int BotWTG;
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static const char *BotConfigStrings[] =
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