Only print the message for the player trying to initiate a conversation

This commit is contained in:
Boondorl 2025-07-01 20:47:05 -04:00 committed by Rachael Alexanderson
commit 5ea8981472

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@ -5742,7 +5742,8 @@ int NativeStartConversation(AActor *self, AActor *player, bool faceTalker, bool
if (netgame && net_limitconversations && player->player != nullptr && player->player->mo == player && !player->player->settings_controller)
{
Printf("Only settings controllers can start conversations with NPCs\n");
if (player == players[consoleplayer].mo)
Printf("Only settings controllers can start conversations with NPCs\n");
return false;
}