- use ScanDirectory in all places where the findfile API was used.

This allows to completely hide its implementation details from the rest of the code which only gets a list of file names now.
This commit is contained in:
Christoph Oelckers 2023-08-19 12:18:35 +02:00
commit 5f3d25ef44
15 changed files with 262 additions and 675 deletions

View file

@ -33,6 +33,31 @@
*/
#include "fs_findfile.h"
#include <vector>
enum
{
ZPATH_MAX = 260
};
#ifndef _WIN32
#else
enum
{
FA_RDONLY = 1,
FA_HIDDEN = 2,
FA_SYSTEM = 4,
FA_DIREC = 16,
FA_ARCH = 32,
};
#endif
#ifndef _WIN32
@ -40,6 +65,31 @@
#include <fnmatch.h>
#include <sys/stat.h>
#include <dirent.h>
struct findstate_t
{
std::string path;
struct dirent** namelist;
int current;
int count;
};
static const char* FS_FindName(findstate_t* fileinfo)
{
return (fileinfo->namelist[fileinfo->current]->d_name);
}
enum
{
FA_RDONLY = 1,
FA_HIDDEN = 2,
FA_SYSTEM = 4,
FA_DIREC = 8,
FA_ARCH = 16,
};
static const char *pattern;
static int matchfile(const struct dirent *ent)
@ -47,7 +97,7 @@ static int matchfile(const struct dirent *ent)
return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
}
void *FS_FindFirst(const char *const filespec, fs_findstate_t *const fileinfo)
static void *FS_FindFirst(const char *const filespec, findstate_t *const fileinfo)
{
const char* dir;
@ -76,9 +126,9 @@ void *FS_FindFirst(const char *const filespec, fs_findstate_t *const fileinfo)
return (void *)-1;
}
int FS_FindNext(void *const handle, fs_findstate_t *const fileinfo)
static int FS_FindNext(void *const handle, findstate_t *const fileinfo)
{
fs_findstate_t *const state = static_cast<fs_findstate_t *>(handle);
findstate_t *const state = static_cast<findstate_t *>(handle);
if (state->current < fileinfo->count)
{
@ -88,9 +138,9 @@ int FS_FindNext(void *const handle, fs_findstate_t *const fileinfo)
return -1;
}
int FS_FindClose(void *const handle)
static int FS_FindClose(void *const handle)
{
fs_findstate_t *const state = static_cast<fs_findstate_t *>(handle);
findstate_t *const state = static_cast<findstate_t *>(handle);
if (handle != (void *)-1 && state->count > 0)
{
@ -116,7 +166,7 @@ static bool DirEntryExists(const char* pathname, bool* isdir)
return res;
}
int FS_FindAttr(fs_findstate_t *const fileinfo)
static int FS_FindAttr(findstate_t *const fileinfo)
{
dirent *const ent = fileinfo->namelist[fileinfo->current];
const std::string path = fileinfo->path + ent->d_name;
@ -136,6 +186,15 @@ std::string FS_FullPath(const char* directory)
return directory
}
static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
{
struct stat info;
bool res = stat(pathname, &info) == 0;
if (!res || (info.st_mode & S_IFDIR)) return 0;
return (size_t)info.st_size;
}
#else
#include <windows.h>
@ -161,6 +220,32 @@ static std::string toUtf8(const wchar_t* str)
return utf8;
}
struct findstate_t
{
struct FileTime
{
uint32_t lo, hi;
};
// Mirror WIN32_FIND_DATAW in <winbase.h>. We cannot pull in the Windows header here as it would pollute all consumers' symbol space.
struct WinData
{
uint32_t Attribs;
FileTime Times[3];
uint32_t Size[2];
uint32_t Reserved[2];
wchar_t Name[ZPATH_MAX];
wchar_t AltName[14];
};
WinData FindData;
std::string UTF8Name;
};
static int FS_FindAttr(findstate_t* fileinfo)
{
return fileinfo->FindData.Attribs;
}
//==========================================================================
//
// FS_FindFirst
@ -170,10 +255,9 @@ static std::string toUtf8(const wchar_t* str)
//==========================================================================
void *FS_FindFirst(const char *filespec, fs_findstate_t *fileinfo)
static void *FS_FindFirst(const char *filespec, findstate_t *fileinfo)
{
static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "FindData size mismatch");
fileinfo->UTF8Name = "";
return FindFirstFileW(toWide(filespec).c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
}
@ -185,9 +269,8 @@ void *FS_FindFirst(const char *filespec, fs_findstate_t *fileinfo)
//
//==========================================================================
int FS_FindNext(void *handle, fs_findstate_t *fileinfo)
static int FS_FindNext(void *handle, findstate_t *fileinfo)
{
fileinfo->UTF8Name = "";
return FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData) == 0;
}
@ -199,7 +282,7 @@ int FS_FindNext(void *handle, fs_findstate_t *fileinfo)
//
//==========================================================================
int FS_FindClose(void *handle)
static int FS_FindClose(void *handle)
{
return FindClose((HANDLE)handle);
}
@ -212,12 +295,9 @@ int FS_FindClose(void *handle)
//
//==========================================================================
const char *FS_FindName(fs_findstate_t *fileinfo)
static const char *FS_FindName(findstate_t *fileinfo)
{
if (fileinfo->UTF8Name.empty())
{
fileinfo->UTF8Name = toUtf8(fileinfo->FindData.Name);
}
fileinfo->UTF8Name = toUtf8(fileinfo->FindData.Name);
return fileinfo->UTF8Name.c_str();
}
@ -229,4 +309,80 @@ std::string FS_FullPath(const char* directory)
for (auto& c : sdirectory) if (c == '\\') c = '/';
return sdirectory;
}
static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
{
return handle->FindData.Size[1] + ((uint64_t)handle->FindData.Size[0] << 32);
}
#endif
//==========================================================================
//
// ScanDirectory
//
//==========================================================================
static bool DoScanDirectory(FileList& list, const char* dirpath, const char* match, const char* relpath, bool nosubdir, bool readhidden)
{
findstate_t find;
std::string dirpathn = dirpath;
FixPathSeparator(&dirpathn.front());
if (dirpathn[dirpathn.length() - 1] != '/') dirpathn += '/';
std::string dirmatch = dirpathn;
dirmatch += match;
auto handle = FS_FindFirst(dirmatch.c_str(), &find);
if (handle == ((void*)(-1))) return false;
FileListEntry fl;
do
{
auto attr = FS_FindAttr(&find);
if (!readhidden && (attr & FA_HIDDEN))
{
// Skip hidden files and directories. (Prevents SVN/git bookkeeping info from being included.)
continue;
}
auto fn = FS_FindName(&find);
if (attr & FA_DIREC)
{
if (fn[0] == '.' &&
(fn[1] == '\0' ||
(fn[1] == '.' && fn[2] == '\0')))
{
// Do not record . and .. directories.
continue;
}
}
fl.FileName = fn;
fl.FilePath = dirpathn + fn;
fl.FilePathRel = relpath;
if (fl.FilePathRel.length() > 0) fl.FilePathRel += '/';
fl.FilePathRel += fn;
fl.isDirectory = !!(attr & FA_DIREC);
fl.isReadonly = !!(attr & FA_RDONLY);
fl.isHidden = !!(attr & FA_HIDDEN);
fl.isSystem = !!(attr & FA_SYSTEM);
fl.Length = FS_GetFileSize(&find, fl.FilePath.c_str());
list.push_back(fl);
if (!nosubdir && (attr & FA_DIREC))
{
DoScanDirectory(list, fl.FilePath.c_str(), match, fl.FilePathRel.c_str(), false, readhidden);
fl.Length = 0;
}
} while (FS_FindNext(handle, &find) == 0);
FS_FindClose(handle);
return true;
}
bool ScanDirectory(std::vector<FileListEntry>& list, const char* dirpath, const char* match, bool nosubdir, bool readhidden)
{
return DoScanDirectory(list, dirpath, match, "", nosubdir, readhidden);
}