Remove debugging code

This commit is contained in:
Magnus Norddahl 2025-05-12 12:10:08 +02:00
commit 5f3f51140f

View file

@ -1146,11 +1146,6 @@ void HWWall::DoTexture(HWWallDispatcher *di, FRenderState& state, int _type,seg_
if (di->di)
{
if (seg->sidedef->Index() == 55)
{
type = _type;
}
if (seg->sidedef->LightmapTiles.Size() >= 4 && type >= RENDERWALL_TOP && type <= RENDERWALL_BOTTOM)
{
lightmaptile = seg->sidedef->LightmapTiles[type - RENDERWALL_TOP];