- Fixed: Sounds apparently don't default to location 0,0,0 so I need to set
that explicitly for 2D sounds in 3D mode. - Fixed: I had forgotten to actually set the head relative flag for 2D sounds played in 3D. - Fixed: Reverb was applied to digital music in software 3D mode. SVN r793 (trunk)
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2 changed files with 28 additions and 5 deletions
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@ -1,3 +1,15 @@
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March 10, 2008
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- EAX is a pain in the butt to get it to work reliably. Why? I can get the
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reverb to work just fine with software, but with hardware, I hear nothing
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special at all.
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- Fixed: Sounds apparently don't default to location 0,0,0 so I need to set
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that explicitly for 2D sounds in 3D mode.
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- Fixed: I had forgotten to actually set the head relative flag for 2D sounds
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played in 3D.
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- Fixed: Reverb was applied to digital music in software 3D mode. I tried
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turning off reverb for 2D sounds too, but that turned it off for _all_
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subsequent sounds and not that specific channel.
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March 9, 2008 (Changes by Graf Zahl)
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- fixed: StreamSong::SetPosition required a NULL pointer check.
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- fixed: The release build still linked to the old FMOD version.
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