Update LASTRUNVERSION to handle the snd_hrtf change
Also snd_hrtf now uses -1 for "auto" and 0 for "off", which makes more sense.
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5 changed files with 13 additions and 9 deletions
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@ -378,9 +378,13 @@ void FGameConfigFile::DoGlobalSetup ()
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if (var != NULL) var->ResetToDefault();
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var = FindCVar("uiscale", NULL);
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if (var != NULL) var->ResetToDefault();
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}
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if (last < 215)
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{
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// Previously a true/false boolean. Now an on/off/auto tri-state with auto as the default.
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FBaseCVar *var = FindCVar("snd_hrtf", NULL);
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if (var != NULL) var->ResetToDefault();
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}
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}
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}
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}
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