- fixed code that deternines when to upscale a texture.
This was very much non-functional.
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5 changed files with 14 additions and 21 deletions
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@ -241,6 +241,7 @@ void FSoftwareRenderer::RenderTextureView (FCanvasTexture *camtex, AActor *viewp
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cameraViewwindow = r_viewwindow;
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auto tex = GetSWCamTex(camtex);
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if (!tex) return;
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DCanvas *Canvas = renderTarget->IsBgra() ? tex->GetCanvasBgra() : tex->GetCanvas();
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