- starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy.

This commit is contained in:
Christoph Oelckers 2018-04-02 15:58:28 +02:00
commit 60aebff4a1
37 changed files with 43 additions and 60 deletions

View file

@ -51,7 +51,6 @@
#include "gl/renderer/gl_renderbuffers.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_postprocessstate.h"
#include "gl/data/gl_data.h"
#include "gl/data/gl_vertexbuffer.h"
#include "gl/shaders/gl_ambientshader.h"
#include "gl/shaders/gl_bloomshader.h"