- starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy.

This commit is contained in:
Christoph Oelckers 2018-04-02 15:58:28 +02:00
commit 60aebff4a1
37 changed files with 43 additions and 60 deletions

View file

@ -26,9 +26,9 @@
*/
#include "templates.h"
#include "doomstat.h"
#include "gl/system/gl_system.h"
#include "gl/system/gl_interface.h"
#include "gl/data/gl_data.h"
#include "gl/data/gl_vertexbuffer.h"
#include "gl/system/gl_cvars.h"
#include "gl/shaders/gl_shader.h"