- starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy.
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37 changed files with 43 additions and 60 deletions
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@ -26,9 +26,9 @@
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*/
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#include "templates.h"
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#include "doomstat.h"
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#include "gl/system/gl_system.h"
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#include "gl/system/gl_interface.h"
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#include "gl/data/gl_data.h"
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#include "gl/data/gl_vertexbuffer.h"
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#include "gl/system/gl_cvars.h"
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#include "gl/shaders/gl_shader.h"
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