- starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy.
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37 changed files with 43 additions and 60 deletions
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@ -33,7 +33,6 @@
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#include "g_levellocals.h"
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#include "gl/renderer/gl_renderer.h"
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#include "gl/data/gl_data.h"
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#include "gl/scene/gl_drawinfo.h"
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#include "gl/scene/gl_portal.h"
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#include "gl/scene/gl_scenedrawer.h"
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