- floatified the particles.

This is the last bit of play code that needed to be altered, what's left is the underlying data representations of vertices, linedefs and sectors.

# Conflicts:
#	src/p_setup.cpp
#	src/r_things.cpp
This commit is contained in:
Christoph Oelckers 2016-04-02 13:28:43 +02:00
commit 60e25b32a8
4 changed files with 94 additions and 127 deletions

View file

@ -1222,8 +1222,6 @@ void P_LoadSegs (MapData * map)
line_t* line; // phares 10/4/98
int ptp_angle; // phares 10/4/98
int delta_angle; // phares 10/4/98
int dis; // phares 10/4/98
int dx,dy; // phares 10/4/98
int vnum1,vnum2; // phares 10/4/98
int lumplen = map->Size(ML_SEGS);