Added a few more SSE drawers
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7142faf41d
commit
6160675e08
3 changed files with 289 additions and 5 deletions
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@ -42,6 +42,9 @@
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#include "r_main.h"
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#include "r_things.h"
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#include "v_video.h"
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#ifndef NO_SSE
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#include <emmintrin.h>
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#endif
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uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT*4];
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uint32_t *dc_temp_rgba;
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@ -185,6 +188,98 @@ void rt_map4cols_RGBA_c (int sx, int yl, int yh)
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} while (--count);
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}
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// Maps all four spans to the screen starting at sx.
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void rt_map4cols_RGBA_SSE(int sx, int yl, int yh)
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{
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BYTE *colormap;
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uint32_t *source;
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uint32_t *dest;
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int count;
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int pitch;
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count = yh - yl;
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if (count < 0)
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return;
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count++;
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uint32_t light = calc_light_multiplier(dc_light);
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uint32_t *palette = (uint32_t*)GPalette.BaseColors;
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colormap = dc_colormap;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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__m128i mlight = _mm_set_epi16(256, light, light, light, 256, light, light, light);
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if (count & 1) {
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = colormap[source[3]];
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// shade_pal_index:
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg_hi = _mm_unpackhi_epi8(fg, _mm_setzero_si128());
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__m128i fg_lo = _mm_unpacklo_epi8(fg, _mm_setzero_si128());
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fg_hi = _mm_mullo_epi16(fg_hi, mlight);
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fg_hi = _mm_srli_epi16(fg_hi, 8);
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fg_lo = _mm_mullo_epi16(fg_lo, mlight);
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fg_lo = _mm_srli_epi16(fg_lo, 8);
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fg = _mm_packus_epi16(fg_lo, fg_hi);
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_mm_storeu_si128((__m128i*)dest, fg);
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source += 4;
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dest += pitch;
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}
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if (!(count >>= 1))
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return;
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do {
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// shade_pal_index 0-3
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{
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = colormap[source[3]];
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg_hi = _mm_unpackhi_epi8(fg, _mm_setzero_si128());
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__m128i fg_lo = _mm_unpacklo_epi8(fg, _mm_setzero_si128());
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fg_hi = _mm_mullo_epi16(fg_hi, mlight);
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fg_hi = _mm_srli_epi16(fg_hi, 8);
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fg_lo = _mm_mullo_epi16(fg_lo, mlight);
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fg_lo = _mm_srli_epi16(fg_lo, 8);
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fg = _mm_packus_epi16(fg_lo, fg_hi);
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_mm_storeu_si128((__m128i*)dest, fg);
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}
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// shade_pal_index 4-7 (pitch)
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{
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uint32_t p0 = colormap[source[4]];
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uint32_t p1 = colormap[source[5]];
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uint32_t p2 = colormap[source[6]];
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uint32_t p3 = colormap[source[7]];
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg_hi = _mm_unpackhi_epi8(fg, _mm_setzero_si128());
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__m128i fg_lo = _mm_unpacklo_epi8(fg, _mm_setzero_si128());
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fg_hi = _mm_mullo_epi16(fg_hi, mlight);
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fg_hi = _mm_srli_epi16(fg_hi, 8);
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fg_lo = _mm_mullo_epi16(fg_lo, mlight);
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fg_lo = _mm_srli_epi16(fg_lo, 8);
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fg = _mm_packus_epi16(fg_lo, fg_hi);
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_mm_storeu_si128((__m128i*)(dest + pitch), fg);
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}
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source += 8;
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dest += pitch * 2;
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} while (--count);
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}
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void rt_Translate1col_RGBA_c(const BYTE *translation, int hx, int yl, int yh)
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{
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int count = yh - yl + 1;
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@ -380,6 +475,69 @@ void rt_add4cols_RGBA_c (int sx, int yl, int yh)
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} while (--count);
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}
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// Adds all four spans to the screen starting at sx without clamping.
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#ifndef NO_SSE
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void rt_add4cols_RGBA_SSE(int sx, int yl, int yh)
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{
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BYTE *colormap;
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uint32_t *source;
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uint32_t *dest;
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int count;
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int pitch;
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count = yh - yl;
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if (count < 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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colormap = dc_colormap;
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uint32_t light = calc_light_multiplier(dc_light);
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uint32_t *palette = (uint32_t*)GPalette.BaseColors;
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uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
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uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
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__m128i mlight = _mm_set_epi16(256, light, light, light, 256, light, light, light);
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__m128i mfg_alpha = _mm_set_epi16(256, fg_alpha, fg_alpha, fg_alpha, 256, fg_alpha, fg_alpha, fg_alpha);
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__m128i mbg_alpha = _mm_set_epi16(256, bg_alpha, bg_alpha, bg_alpha, 256, bg_alpha, bg_alpha, bg_alpha);
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do {
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = colormap[source[3]];
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// shade_pal_index:
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg_hi = _mm_unpackhi_epi8(fg, _mm_setzero_si128());
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__m128i fg_lo = _mm_unpacklo_epi8(fg, _mm_setzero_si128());
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fg_hi = _mm_mullo_epi16(fg_hi, mlight);
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fg_hi = _mm_srli_epi16(fg_hi, 8);
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fg_lo = _mm_mullo_epi16(fg_lo, mlight);
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fg_lo = _mm_srli_epi16(fg_lo, 8);
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// unpack bg:
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__m128i bg = _mm_loadu_si128((const __m128i*)dest);
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__m128i bg_hi = _mm_unpackhi_epi8(bg, _mm_setzero_si128());
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__m128i bg_lo = _mm_unpacklo_epi8(bg, _mm_setzero_si128());
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// (fg_red * fg_alpha + bg_red * bg_alpha) / 256:
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__m128i color_hi = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg_hi, mfg_alpha), _mm_mullo_epi16(bg_hi, mbg_alpha)), 8);
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__m128i color_lo = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg_lo, mfg_alpha), _mm_mullo_epi16(bg_lo, mbg_alpha)), 8);
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__m128i color = _mm_packus_epi16(color_lo, color_hi);
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_mm_storeu_si128((__m128i*)dest, color);
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source += 4;
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dest += pitch;
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} while (--count);
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}
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#endif
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// Translates and adds one span at hx to the screen at sx without clamping.
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void rt_tlateadd1col_RGBA_c (int hx, int sx, int yl, int yh)
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{
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@ -481,6 +639,58 @@ void rt_shaded4cols_RGBA_c (int sx, int yl, int yh)
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} while (--count);
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}
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// Shades all four spans to the screen starting at sx.
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#ifndef NO_SSE
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void rt_shaded4cols_RGBA_SSE(int sx, int yl, int yh)
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{
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BYTE *colormap;
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uint32_t *source;
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uint32_t *dest;
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int count;
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int pitch;
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count = yh - yl;
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if (count < 0)
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return;
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count++;
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colormap = dc_colormap;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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__m128i fg = _mm_unpackhi_epi8(_mm_set1_epi32(shade_pal_index(dc_color, calc_light_multiplier(dc_light))), _mm_setzero_si128());
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__m128i alpha_one = _mm_set1_epi16(64);
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do {
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = colormap[source[3]];
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__m128i alpha_hi = _mm_set_epi16(64, p3, p3, p3, 64, p2, p2, p2);
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__m128i alpha_lo = _mm_set_epi16(64, p1, p1, p1, 64, p0, p0, p0);
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__m128i inv_alpha_hi = _mm_subs_epu16(alpha_one, alpha_hi);
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__m128i inv_alpha_lo = _mm_subs_epu16(alpha_one, alpha_lo);
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// unpack bg:
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__m128i bg = _mm_loadu_si128((const __m128i*)dest);
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__m128i bg_hi = _mm_unpackhi_epi8(bg, _mm_setzero_si128());
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__m128i bg_lo = _mm_unpacklo_epi8(bg, _mm_setzero_si128());
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// (fg_red * alpha + bg_red * inv_alpha) / 64:
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__m128i color_hi = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg, alpha_hi), _mm_mullo_epi16(bg_hi, inv_alpha_hi)), 6);
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__m128i color_lo = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg, alpha_lo), _mm_mullo_epi16(bg_lo, inv_alpha_lo)), 6);
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__m128i color = _mm_packus_epi16(color_lo, color_hi);
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_mm_storeu_si128((__m128i*)dest, color);
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source += 4;
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dest += pitch;
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} while (--count);
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}
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#endif
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// Adds one span at hx to the screen at sx with clamping.
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void rt_addclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
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{
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@ -572,6 +782,69 @@ void rt_addclamp4cols_RGBA_c (int sx, int yl, int yh)
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} while (--count);
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}
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// Adds all four spans to the screen starting at sx with clamping.
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#ifndef NO_SSE
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void rt_addclamp4cols_RGBA_SSE(int sx, int yl, int yh)
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{
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BYTE *colormap;
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uint32_t *source;
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uint32_t *dest;
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int count;
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int pitch;
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count = yh - yl;
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if (count < 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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colormap = dc_colormap;
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uint32_t light = calc_light_multiplier(dc_light);
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uint32_t *palette = (uint32_t*)GPalette.BaseColors;
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uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
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uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
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__m128i mlight = _mm_set_epi16(256, light, light, light, 256, light, light, light);
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__m128i mfg_alpha = _mm_set_epi16(256, fg_alpha, fg_alpha, fg_alpha, 256, fg_alpha, fg_alpha, fg_alpha);
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__m128i mbg_alpha = _mm_set_epi16(256, bg_alpha, bg_alpha, bg_alpha, 256, bg_alpha, bg_alpha, bg_alpha);
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do {
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = colormap[source[3]];
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// shade_pal_index:
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg_hi = _mm_unpackhi_epi8(fg, _mm_setzero_si128());
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__m128i fg_lo = _mm_unpacklo_epi8(fg, _mm_setzero_si128());
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fg_hi = _mm_mullo_epi16(fg_hi, mlight);
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fg_hi = _mm_srli_epi16(fg_hi, 8);
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fg_lo = _mm_mullo_epi16(fg_lo, mlight);
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fg_lo = _mm_srli_epi16(fg_lo, 8);
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// unpack bg:
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__m128i bg = _mm_loadu_si128((const __m128i*)dest);
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__m128i bg_hi = _mm_unpackhi_epi8(bg, _mm_setzero_si128());
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__m128i bg_lo = _mm_unpacklo_epi8(bg, _mm_setzero_si128());
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// (fg_red * fg_alpha + bg_red * bg_alpha) / 256:
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__m128i color_hi = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg_hi, mfg_alpha), _mm_mullo_epi16(bg_hi, mbg_alpha)), 8);
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__m128i color_lo = _mm_srli_epi16(_mm_adds_epu16(_mm_mullo_epi16(fg_lo, mfg_alpha), _mm_mullo_epi16(bg_lo, mbg_alpha)), 8);
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__m128i color = _mm_packus_epi16(color_lo, color_hi);
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_mm_storeu_si128((__m128i*)dest, color);
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source += 4;
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dest += pitch;
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} while (--count);
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}
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#endif
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// Translates and adds one span at hx to the screen at sx with clamping.
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void rt_tlateaddclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
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{
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