- fixed: The sky baseline position needs to take texture scaling into account.
SVN r1982 (trunk)
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6310f32843
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6161702703
4 changed files with 6 additions and 2 deletions
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@ -110,6 +110,7 @@ void R_InitSkyMap ()
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{
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skytexturemid = (200 - skyheight) << FRACBITS;
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}
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skytexturemid = FixedMul(skytexturemid, skytex1->yScale);
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if (viewwidth != 0 && viewheight != 0)
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{
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