- added a few exports for game strings which the SBARINFO string drawer can access and which should also be available by ZScript.

- merged BaseStatusBar and CustomStatusBar back together.

Since the low level draw functions are better done in native code for both performance and debuggability the split has become pointless.
This commit is contained in:
Christoph Oelckers 2017-03-24 02:12:03 +01:00
commit 617934e1c2
6 changed files with 162 additions and 110 deletions

View file

@ -488,6 +488,11 @@ const char * G_SkillName()
return name;
}
DEFINE_ACTION_FUNCTION(DObject, G_SkillName)
{
PARAM_PROLOGUE;
ACTION_RETURN_STRING(G_SkillName());
}
//==========================================================================
//