- Fixed: A_Jump used a wrong index into the jump address table.
- Fixed: The recent changes in the DECORATE parser require the special parameter to A_CallSpecial to be an expression, not a constant. - Removed game filters from old style decorations. No WAD in existence ever used them and removing them allows to make the parser more robust. SVN r1170 (trunk)
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10 changed files with 73 additions and 4 deletions
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@ -184,6 +184,7 @@ protected:
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bool bTranslucentPatches:1;
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void MakeTexture ();
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FTexture *GetRedirect(bool wantwarped);
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private:
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void CheckForHacks ();
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@ -755,6 +756,18 @@ void FMultiPatchTexture::CheckForHacks ()
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//
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//==========================================================================
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FTexture *FMultiPatchTexture::GetRedirect(bool wantwarped)
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{
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if (bRedirect) return Parts->Texture;
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else return this;
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}
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//==========================================================================
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//
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// FMultiPatchTexture :: TexPart :: TexPart
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//
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//==========================================================================
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FMultiPatchTexture::TexPart::TexPart()
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{
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OriginX = OriginY = 0;
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