- Response file improvements:

* Fixed: Trying to use a response file would result in infinite looping until memory was
    exhausted.
  * Fixed: Response files were read after coalescing file parameters, which would lead to
    non-coalesced parameters if the original command line and response file both had them.
  * You can now use more than one response file.
  * Response files can include other response files.

SVN r2334 (trunk)
This commit is contained in:
Randy Heit 2010-05-25 02:30:05 +00:00
commit 61d2a808d7
5 changed files with 84 additions and 39 deletions

View file

@ -1753,12 +1753,15 @@ void D_DoomMain (void)
#endif
#endif
// Check response files before coalescing file parameters.
M_FindResponseFile ();
// Combine different file parameters with their pre-switch bits.
Args->CollectFiles("-deh", ".deh");
Args->CollectFiles("-bex", ".bex");
Args->CollectFiles("-exec", ".cfg");
Args->CollectFiles("-playdemo", ".lmp");
Args->CollectFiles("-file", NULL); // anythnig left goes after -file
Args->CollectFiles("-file", NULL); // anything left goes after -file
PClass::StaticInit ();
atterm (C_DeinitConsole);
@ -1769,7 +1772,6 @@ void D_DoomMain (void)
rngseed = I_MakeRNGSeed();
FRandom::StaticClearRandom ();
M_FindResponseFile ();
Printf ("M_LoadDefaults: Load system defaults.\n");
M_LoadDefaults (); // load before initing other systems