- Changed PowerFlight so that Hexen's infiniteness is not controlled by being
in a hub but by a level flag instead. - Fixed: Floor and ceiling huggers must set themselves to floor and ceiling each time they move. - Added a LEVEL_NOMONSTERS flag so that G_ChangeLevel doesn't have to mess with the dmflags CVAR to start the level without monsters. SVN r563 (trunk)
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parent
8f5dd5d028
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13 changed files with 60 additions and 14 deletions
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@ -737,6 +737,7 @@ FBehavior::FBehavior (int lumpnum, FileReader * fr, int len)
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if (object[0] != 'A' || object[1] != 'C' || object[2] != 'S')
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{
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delete[] object;
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return;
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}
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@ -752,6 +753,7 @@ FBehavior::FBehavior (int lumpnum, FileReader * fr, int len)
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Format = ACS_LittleEnhanced;
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break;
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default:
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delete[] object;
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return;
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}
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