- switched over to the scripted intermission screens.

This commit is contained in:
Christoph Oelckers 2017-03-18 21:19:32 +01:00
commit 622b4a6457
15 changed files with 225 additions and 1639 deletions

View file

@ -971,6 +971,7 @@ void D_ErrorCleanup ()
{
menuactive = MENU_Off;
}
if (gamestate == GS_INTERMISSION) gamestate = GS_DEMOSCREEN;
insave = false;
}