- Fixed default.cbd and Makefile.mingw for current code state.

- New: Pausing the game (through any means, not just the pause key) now pauses
  sound effects as well as music. "PauseMusicInMenus" has been added as a
  MAPINFO flag to also pause the music when a menu or the console are open.


SVN r134 (trunk)
This commit is contained in:
Randy Heit 2006-05-21 02:10:16 +00:00
commit 62b7dd3efc
19 changed files with 115 additions and 35 deletions

View file

@ -246,6 +246,7 @@ static const char *MapInfoMapLevel[] =
"wrapmidtextures",
"allowcrouch",
"nocrouch",
"pausemusicinmenus",
NULL
};
@ -361,6 +362,7 @@ MapHandlers[] =
{ MITYPE_SETFLAG, LEVEL_WRAPMIDTEX, 0 },
{ MITYPE_SCFLAGS, LEVEL_CROUCH_YES, ~LEVEL_CROUCH_NO },
{ MITYPE_SCFLAGS, LEVEL_CROUCH_NO, ~LEVEL_CROUCH_YES },
{ MITYPE_SCFLAGS, LEVEL_PAUSE_MUSIC_IN_MENUS, 0 },
};
static const char *MapInfoClusterLevel[] =