- Fixed default.cbd and Makefile.mingw for current code state.
- New: Pausing the game (through any means, not just the pause key) now pauses sound effects as well as music. "PauseMusicInMenus" has been added as a MAPINFO flag to also pause the music when a menu or the console are open. SVN r134 (trunk)
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19 changed files with 115 additions and 35 deletions
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@ -246,6 +246,7 @@ static const char *MapInfoMapLevel[] =
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"wrapmidtextures",
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"allowcrouch",
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"nocrouch",
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"pausemusicinmenus",
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NULL
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};
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@ -361,6 +362,7 @@ MapHandlers[] =
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{ MITYPE_SETFLAG, LEVEL_WRAPMIDTEX, 0 },
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{ MITYPE_SCFLAGS, LEVEL_CROUCH_YES, ~LEVEL_CROUCH_NO },
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{ MITYPE_SCFLAGS, LEVEL_CROUCH_NO, ~LEVEL_CROUCH_YES },
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{ MITYPE_SCFLAGS, LEVEL_PAUSE_MUSIC_IN_MENUS, 0 },
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};
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static const char *MapInfoClusterLevel[] =
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