- Fixed default.cbd and Makefile.mingw for current code state.
- New: Pausing the game (through any means, not just the pause key) now pauses sound effects as well as music. "PauseMusicInMenus" has been added as a MAPINFO flag to also pause the music when a menu or the console are open. SVN r134 (trunk)
This commit is contained in:
parent
f8bdceab38
commit
62b7dd3efc
19 changed files with 115 additions and 35 deletions
|
|
@ -170,7 +170,6 @@ int FRandom::HitDice (int count)
|
|||
|
||||
void FRandom::StaticClearRandom ()
|
||||
{
|
||||
Printf ("init with seed %d\n", rngseed);
|
||||
const DWORD seed = rngseed*2+1; // add 3/26/98: add rngseed
|
||||
FRandom *rng = FRandom::RNGList;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue