- Fixed default.cbd and Makefile.mingw for current code state.

- New: Pausing the game (through any means, not just the pause key) now pauses
  sound effects as well as music. "PauseMusicInMenus" has been added as a
  MAPINFO flag to also pause the music when a menu or the console are open.


SVN r134 (trunk)
This commit is contained in:
Randy Heit 2006-05-21 02:10:16 +00:00
commit 62b7dd3efc
19 changed files with 115 additions and 35 deletions

View file

@ -268,12 +268,12 @@ void MessagePump (const SDL_Event &sev)
{ // kill focus
FlushDIKState ();
if (!paused)
S_PauseSound ();
S_PauseSound (false);
}
else
{ // set focus
if (!paused)
S_ResumeSound ();
S_ResumeSound (false);
}
}
break;