- Fixed default.cbd and Makefile.mingw for current code state.
- New: Pausing the game (through any means, not just the pause key) now pauses sound effects as well as music. "PauseMusicInMenus" has been added as a MAPINFO flag to also pause the music when a menu or the console are open. SVN r134 (trunk)
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19 changed files with 115 additions and 35 deletions
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@ -1538,7 +1538,7 @@ static void SetSoundPaused (int state)
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{
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if (paused == 0)
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{
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S_PauseSound ();
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S_PauseSound (false);
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if (!netgame
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#ifdef _DEBUG
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&& !demoplayback
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