- removed Accel2D variable and a little bit of locking cruft.
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21 changed files with 35 additions and 257 deletions
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@ -100,7 +100,6 @@ OpenGLFrameBuffer::OpenGLFrameBuffer(void *hMonitor, int width, int height, int
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gl_SetupMenu();
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gl_GenerateGlobalBrightmapFromColormap();
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DoSetGamma();
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Accel2D = true;
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}
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OpenGLFrameBuffer::~OpenGLFrameBuffer()
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