- removed Accel2D variable and a little bit of locking cruft.
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21 changed files with 35 additions and 257 deletions
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@ -610,7 +610,6 @@ DFrameBuffer::DFrameBuffer (int width, int height, bool bgra)
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Bgra = bgra;
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LastMS = LastSec = FrameCount = LastCount = LastTic = 0;
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Accel2D = false;
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VideoWidth = width;
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VideoHeight = height;
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